Utility mods for Fabric 26.1

These are mods that are essential for creating, removing, and editing aspects of the game to create custom content and unique experiences for a modpack.

NameLinksDescriptionAlternatives
Additional Entity AttributesMRAdds various attributes relating to entities, notably Size and Scale attributes-
Biome ReplacerCF / MRA quick way to get rid of a biome-
DefaultedCF / MRAdds registry to control default item components.-
FancyMenuCF / MRCustomize Minecraft menus in an in-game GUI editorPackMenu for Neo/Forge
FeaturifyCF / MRA worldgen feature configuration mod that eliminates the need for datapacks. Add, remove, and tweak features in any biome.-
LithostitchedCF / MRLibrary mod with new configurability and compatibility enhancements for worldgen-
LycheeCF / MRDefine in-world crafting & interactions using JSON recipes, such as item interaction, burning, touching fluid, anvil, crushing, lightning, and exploding.-
Mob ControlCF / MRRule-based mob spawning and AI configuration. Closed Source.-
RecreativeCF / MRDynamic, data-driven Creative Mode tabs via simple JSON configurationNeutron Tools has similar Creative Tab customization features.
Reliable RecipesCF / MRDynamic recipe and tag manipulation via simple JSON configuration-
Reliable RemoverCF / MRAllows for completely removing items via simple JSON configuration.Item Obliterator, though this mod was made to address critical issues of it.
Reliable ReplacerCF / MRAllows for replacing one block with another, both during worldgen and afterward.Block Swap, though this mod was made to address critical issues of it. One Enough Block
StructurifyCF / MRGUI-based structure configuration-
Worldgen DevtoolsMRA mod that aids in the development of world generation data packs and mods-

* - A must-have mod for nearly any modpack. Only in very rare circumstances should you not use this mod or an equivalent.

** - Prone to issues or conflicts with other mods

Tags: modsFabric26.1