Utility mods for Fabric 1.19.2
These are mods that are essential for creating, removing, and editing aspects of the game to create custom content and unique experiences for a modpack.
| Name | Links | Description | Alternatives |
|---|---|---|---|
| Additional Entity Attributes | MR | Adds various attributes relating to entities, notably Size and Scale attributes | - |
| Almost Unified | CF / MR | Unify all resources | - |
| Biome Replacer | CF / MR | A quick way to get rid of a biome | - |
| CraftTweaker | CF / MR | Change recipes, script events, add new commands, and change item properties with ZenScript | - |
| Custom Machinery | CF / MR | Create custom machines via JSON | - |
| FancyMenu | CF / MR | Customize Minecraft menus in an in-game GUI editor | PackMenu for Neo/Forge |
| KubeJS | CF / MR | Edit recipes, add new custom items, script world events through JavaScript | - |
| Lychee | CF / MR | Define in-world crafting & interactions using JSON recipes, such as item interaction, burning, touching fluid, anvil, crushing, lightning, and exploding. | - |
| One Enough Item | CF / MR | Replace duplicate items with a single designated representative item | - |
| Open Loader | CF / MR | Allows data packs and resource packs to be applied globally across all save files in a game instance. | Paxi |
* - A must-have mod for nearly any modpack. Only in very rare circumstances should you not use this mod or an equivalent.
** - Prone to issues or conflicts with other mods
Tags: modsFabric1.19.2